(Sorry I’ve been silent a while, had a big blog post and maybe a video upcoming about my minecart adventure, but haven’t had time to assemble it all. But the breaking news is worth interrupting for:)
The Minecraft 1.8 Beta Pre-Release is out, and the greatest improvement in the game since 1.0. It’s almost an entirely new game.
You have three choices with your current world:
- Load your old world and stay in previously explored chunks, and you’ll get some new stuff but not new terrain.
- Load your old world and go explore new chunks, and you’ll find new terrain, but not strongholds or villages unless you set MapFeatures to 1 in level.dat (not for novices).
- Create a new world.
I made a new world, name and seed “Eighteen” (aka 1.8).
1.8 generates much steeper terrain, deeper oceans, and taller mountains up to 120 or more; the clouds are now at the skylimit instead of running through your hill house. Biomes are HUGE, they go on forever. While filling in my map, I’ve only found scrubland, pine forest, swamp, a river, and maybe the edge of a desert or a sandy island; the rest must be much further out.
I’m seeing a lot more Mario blocks, flying islands, and, um, other things in the sky:
The mineshafts are cool, you’ll get long tunnels with minecart tracks (free tracks!) through wood shorings (free wood!) covered with cobwebs (free string!) and run through with horrible tiny spiders who I hate and fear oh, great Notch, protect us. There’s usually a tiny spider spawner, and somewhere near that but NOT in the same room, one or more chests. The caverns are larger, and the ravines are huge and ominous.
Adventuring in the new areas is incredibly dangerous, until you’re geared up and safely equipped. I may need to switch to SMP, and play with a partner, this is way too dangerous solo. Tamed wolves might help, but they’re hard to control. Oh, and forget about cheater radar mode. F3 no longer shows mob ids. Sprinting in melee combat is interesting, and bow powerup is awesome, you can kill a mob in a couple of full-power shots.
The new Enderman mobs are terrifying, but I haven’t fought one yet, only saw it at a distance. Thankfully they seem to be rare. I came close to focusing on this one, and it moved out of sight, and I nearly panicked.
The NPC villages are cute, but kind of creepy (and maybe dangerous, in dark houses) without NPCs. However, they’re great for quick food supplies, since the farms are already set up for you. The village near me was flooded out, they need FEMA assistance!
I couldn’t stay in the village, it didn’t seem safe, so I built a little island fort, the only way up is parkour along the sides. And note the brick step and half-block chimney; clay seems much more common now, and is more useful.
The farm animals do seem much more persistent, for instance this sheep I sheared several gamedays ago:
Food is hugely important now. You should ALWAYS carry a stack of food, which happily stacks up. If your hunger bar drops, you don’t recover health, and can start losing health. Also, do not eat raw meat. Especially if it’s been in your inventory a while.
After a few gamedays running around, here’s the map:




























